Folks, I'm afraid we've gotta hand it to the BAFTA Game Awards(opens in new tab). After a night in which prestigious, expensive Sony titan God of War: Ragnarok swept six awards and Elden Ring took home two, it felt like the Best Game trophy was a dead heat between the pair of them. But the judges went and surprised us, giving it to Vampire Survivors instead.
Vampire Survivors was one of six games that were up for top gong at last night's BAFTAs. The others were, of course, Elden Ring and GoW: Ragnarok, plus Cult of the Lamb, Stray, and Marvel Snap.
Those are some pretty good games! But VS managed to beat them all out in the eyes of the BAFTA jury, which was made up of «industry practitioners across a range of developers and publishers» and chaired by a BAFTA Games Committee member. My invitation must have been lost in the post.
VS took home another award last night, too: It nabbed the BAFTA Game Design trophy, where it was in competition with Cult of the Lamb, Elden Ring, GoW: Ragnarok, Tunic, and Horizon: Forbidden West.
Those weren't the only awards handed out last night, of course. Here's the full list of awards, nominees, and winners for your perusal:
Animation
Artistic Achievement
Audio Achievement
Best Game
British Game
Debut Game
Evolving Game
Family
Game Beyond Entertainment
Game Design
Multiplayer
Music
Narrative
Original Property
Performer in a Leading Role
Performer in a Supporting Role
Technical Achievement
EE Game of the Year (Voted for by the Public)
And that's your lot. I have to say, I'm happy Vampire Survivors won out. We gave Elden Ring our game of the year award(opens in new tab) last year, so I'd hardly be one to criticise if the BAFTAs had opted to award FromSoft's wide-open opus,
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