Blizzard has announced all of the updates coming to the Infernal Hordes endgame mode that is going to be introduced with Season 5. We have summarized these changes, take a look!
Season 5 OverviewSeason of the Infernal Hordes Blizzard Blog Post
Blizzard has clarified in their latest Developer Update Livestream that the new Infernal Hordes endgame mode will be a permanent addition to the game, meaning it will not be removed once Season 5 ends.
Infernal Hordes Changes
Infernal Compasses
- Infernal Compass drop rates updated so players earn around 4-5 per hour
- Helltides: 50% from Item Chests; 100% from Mystery Chests, Living Steel Chests, Doomsayers
- Nightmare Dungeons & Whispers: 75% from Dungeon completion
Infernal Compass Tiers 4-8 drop naturally in higher-tiered activities (Nightmare Dungeons, The Pit)
Infernal Compasses are craftable at the Occultist with Sigil Powder and Forgotten Souls
- Infernal Compasses are still upgradeable with Abyssal Scrolls for players on-the-go
First Infernal Compass that drops from the Eternal Quest better matches a player's level
Gameplay
- Fixed Boss health bugs that caused all Bosses to be super tanky
- Fixed a bug where difficulty wasn't scaling appropriately in multiplayer
- Increased the pace of mini-events' spawn rates at higher Tiers
- Increased monster spawn rates to increase the feeling of being overwhelmed
- Reduced the wave timer to 60 seconds (from 90 seconds)
- Retuned the wave counts based on the shorter timer
- Pets now pick up Burning Aether
Rewards
- Raised the minimum amount of Burning Aether earned from a single run
- All sources drop a minimum of 2 Burning Aether instead of 1
- Added Burning Aether drops from defeating the Fell Council Bosses
Retuned the Spoils of Hell costs
- Spoils of Greater Equipment costs 60 Burning Aether
- Spoils of Equipment & Spoils of Materials costs 20 Burning Aether
Retuned all rewards to feel more generous
- The minimum amount of Burning Aether earned better rewards the time invested in
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