Unity has responded to outcry from developers around the world at the company's proposed new fee for installations.
Yesterday on Sunday, September 18, Unity issued the tweet below, apologizing for the "confusion and angst" that the proposed new fee has caused among developers. "We are listening," the company added, as well as revealing that it was talking to both its own employees, its customers, and its development partners about steps to take going forward.
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of…September 17, 2023
"We will share an update in a couple of days," the tweet from Unity concludes, along with "thank you for your honest and critical feedback." The statement from Unity doesn't, however, state what action the company will be taking going forward after consulting the various parties, and also stops short of outlining how the much-maligned fee will be changing going forward, if it'll be changing at all.
You probably won't be surprised to learn developers are still petitioning Unity to outright cancel the planned fee. "We don’t need changes in the policy, we need that to be rolled back," writes indie developer OgrePixel in response. "Respect the TOS of the older versions. The trust in your company is broken, 'changes to the policy' will not make a difference."
"No confusion on anyone’s part. Turn it back," writes Chandana Ekanayake, director of the upcoming Thirsty Suitors, in response. "Nothing short of a full reversal on this policy is going to help. Even then you have forever
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