XDefiant launched its pre-season this week and Ubisoft’s free-to-play first-person Call of Duty competitor appears to be going down well with competitive shooter fans hankering for an old-school experience. But there’s one issue with the game that sticks out more than any other: hit registration.
Hit registration is a video game’s ability to detect the impact of projectiles accuracy. Soon after XDefiant launched this week across PC via Ubisoft Connect, PlayStation 5, and Xbox Series X and S, players took to social media, subreddits and Discord to say the game was doing a poor job of hit registration, letting characters avoid fire more than they’re used to in other similar games.
Redditor ChuckedBankForFbow called XDefiant’s hit registration “the worst I've seen in a long time.” “I'm surviving way longer running and jumping around bullets than I would in any other games cuz their shots just won't connect lol,” they explained. “M16a4 feels like im shooting hopes and dreams at the enemies,” BlOoDy_PsYcHo666 added.
When XDefiant launched, Ubisoft asked the playerbase to keep in mind that the game is currently in preseason, and that Season 1 will likely provide a more robust playing experience. Now, in a tweet responding to more complaints about hit registration, XDefiant development chief Mark Rubin said “it’s something we are working on.”
You don't need a petition.
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