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Fighting Action UPS Final Fantasy 16 devs on its combat: "We wanted it to be a gateway for players who aren't good at action games"
With Final Fantasy 16, the development team at Square Enix is striving to deliver approachable action, grand cinematic battles that leverage the power of the PS5, and a story and setting that takes the series back to its high fantasy roots. With the shift away from the traditional turn-based systems to real-time action – which is partly born from the advances of new technology – Final Fantasy 16 uses what producer Naoki Yoshida describes as a "twin-tiered battle system", with two types of battles. 
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