Final Fantasy has never been known for its soul-crushing difficulty. Sure, you have uber-bosses that can bust your nose something rotten from time to time, but the overall play experience is typically quite smooth. This is especially true if you are playing more modern re-releases of older games.
That being said, with a series this large, some interesting spikes are bound to crop up, and Final Fantasy has its fair share of them. Not all of them come from challenge alone, however. Let’s explore what that means and dive into it. We are going to stick to the mainline for this list, but honestly, I am going to cheat once or twice despite that loose disclaimer.
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Final Fantasy VIII is an odd duck. Black Sheep gets thrown around a lot because it had the unfortunate fate of following up the most popular game in the series – the one that launched it into the stratosphere. Of course, weirdness is not difficult, so let’s go into why Final Fantasy VIII should be on this list.
The Junction and Draw system is bonkers. It makes no sense, it follows its own mind-bending logic, and it invalidates Magic across the board. Not only that, the game takes a long time to explain, does a terrible job to boot, and leaves you gimping your party by accident. If you get to grips with it, the game becomes trivial and that leads to boredom. Hard to beat a game if you are asleep.
Lightning and Co. have had a hard time. Whilst far from bad Final Fantasy XIII tends to be looked at with a fair amount of scorn. A lot of it is overblown of course, but
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