We review Dimension: The Brain Game To Go, a single player puzzle games published by Thames and Kosmos. In Dimension: The Brain Game To Go, you have 200 puzzles that you can work on at your own pace.
On a whim at Dice Tower West last year, my wife signed up for two tournaments of games she’d never played before. She won silver in one (Wordsy) and did reasonably well in a game called Dimension designed by Lauge Luchau. She liked Dimension so much she authorized me to get a copy from Germany, and we’ve played it a bunch since then. So when the folks at Kosmos asked me to review a portable, solo version called Dimension: The Brain Game To Go by the same designer (I’ll just call it Dimension: To Go), I jumped at the chance to tell you all whether this chip off the old block can equal the fun of its parent.
Dimension: To Go is a solo game for ages 8 and up, and the box correctly explains that each game lasts about five minutes. What the box fails to tell you is that after solving the first easy puzzle on any of the 20 cards (each with five puzzles per side), you’ll immediately want to dive into another, so “just one more” can find you 30 minutes in, before you realize you probably should get back to whatever it was you were hoping for a five-minute break from.
That’s Dimension: To Go at its best. You have 15 pleasant-to-touch, brightly colored discs (three each of five colors) with small indents around the edges, 20 cards with 10 puzzle-challenges on each card, and a convenient green plastic holder that doubles as the playing surface. The moment I saw it, I thought “this would be great to play on an airplane” and so that is how I decided to playtest this game.
The idea behind the game is you are given a series of logical
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