In games, there aren't many things that I love more than a pretty pixel art style and an intriguing story that'll encourage me to explore everything a title has to offer, and that's exactly what I can see in Little Knight Games' upcoming indie Metroidvania, Mira and the Legend of the Djinns.
The 2D platformer, which is inspired by Moroccan culture and is the indie studio's debut title, stars a daring treasure hunter named Yuba who discovers a sleeping Djinn named Mira whilst searching through the depths of an ancient ruin. Mira has been asleep for 1,000 years, with no memory of why she was sealed there in the first place. In order to help her leave the ruin and rediscover her lost memories, the pair form a sacred bond and set out on an adventure that the synopsis teases will uncover the secret lore behind the game's world.
Even with a combat system that looks super satisfying, and an art direction that I genuinely adore, it's that lore that's got me invested, as it's already shaping up to be incredibly enticing. The developers have released details surrounding many of the important locations, including Amazgesh – a kingdom which once saw peace between humans and Djinns, but turned to ruin after an event called the Fall made it a "wasteland of death and emptiness." Almost all of the Djinns have now disappeared, while the humans struggle to stay alive, and no one knows how it happened since it was so long ago. Of course, that's up to us to discover, and I, for one, am very keen to discover Mira's backstory.
As for the side-scrolling action, we can expect to get our hands on a plethora of weapons, abilities, tools, and skills throughout the journey, complete with flashy attacks that look brilliant. All four of your weapons can be seamlessly swapped around mid-combat, so you'll be able to switch your approach to battles whenever you want, and they can all be upgraded to unlock new combo attacks.
Meanwhile, Little Knight Games has teased on the game's Steam page that
Read more on gamesradar.com