Ever been idly clicking through the Steam store and something causes you to immediately hit the brakes and add a game to the top of your wishlist? That happened to me today while looking at upcoming city builders. There's just something about an isometric city builder with retro pixel art that immediately appeals to me, so Metropolis 1998 grabbed my attention with just a few screenshots.
Thing is, the more I looked, the more excited I got, because there's a lot more than just a cool aesthetic at work here. Underneath that retro exterior, there's some pretty advanced stuff going on.
One of the most interesting and appealing features of Metropolis 1998, especially for those of you who like building houses in games like The Sims 4, is that you don't simply zone areas for residential and commercial use and then wait for buildings to pop up. You can design, build, and decorate the buildings yourself. Like… all of the buildings.
Homes, shops, restaurants, service buildings, you name it: you can build them all from the ground up. Draw the perimeter, segment each room, choose flooring and wall types, connect them with doors, add stairs and upper floors, and then fill them with lovely little pixelated furniture pieces like beds, chairs, lamps, dressers, plants, TV sets, and everything else you might find in a game like The Sims. And you're free to design and build absolutely everything, not just homes but office buildings, hospitals, restaurants, libraries, and even the police station and fire department. Wow.
You don'thave to build everything yourself—Metropolis 1998 also has pre-existing buildings you can simply plop down into your town. But even using prebuilts, you can modify and redecorate them however you like. You can also
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