For a brief, shining moment, it seemed that the ghost of bad PC ports had finally been exorcised. Games like Marvel’s Spider-Man, Death Stranding, Days Gone, Resident Evil 2 Remake, and Sekiro: Shadows Die Twice all arrived on PC with graphics and display options way beyond what the base consoles could offer. We’ve also been blessed with many classic game compilations that accurately bring older console games to PC, like the Street Fighter 30th Anniversary Collection, the Castlevania Anniversary Collection, and the Atari Anthology.
But recently, the specter of the bad PC port has reared its ugly head once again with the catastrophic port of The Last of Us Part I. So, let’s take a look back over the years and run down the great games that stumbled trying to make the leap to PC.
Let’s address the elephant in the room right away. The Last of Us is generally considered to be one of the greatest games of all time, and for a decade was a firm PlayStation exclusive. The franchise recently got a shot in the arm with the HBO show, which saw sales of the PlayStation 5 remake skyrocket. This had long been planned to make the jump to PC, so players were quite rightly hoping we’d get a Sony first-party port that did the game justice.
It’s safe to say that didn’t happen. When it launched, the game was a buggy mess that frequently crashed, featured a variety of occasionally amusing graphical glitches, and harbored an inordinately long shader compilation process. Those who bought it quickly realized they had a lemon on their hands and it received “overwhelmingly negative” reviews on Steam. Naughty Dog quickly apologized, and work is underway to patch it into a better state, but The Last of Us Part 1 port is so bad, it was always destined
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