I'm not sure it's physically or metaphysically possible to overfeed the Maw, but this week we put that desperate daydream to the test. There aren't any mega-sequels in the offing, none of yer Call Of Dutifuls, just an absolute deluge of neat and nifty originals - a deluge of such proportions I have been forced to unsheathe my HTML hammer and smash the customary single paragraph of PC game releases in twain.
On Monday 15th July, we have lunar base-builder The Crust, handsome 8-bit platformer Fallen Leaf, and gelatinous roguelike shmup Galactic Glitch. On Tuesday 16th July, there's Strange Scaffold's latest worrying oddity, Clickolding, in which a guy just wants to watch you use a clicker in a motel room, and the bright and breezy Flock, a fluttering creature-collector from the makers of Wilmot's Warehouse. I was going to call Wednesday 17th July a day of blessed, restorative oblivion, but then I glimpsed cyberpunk noir detective game Nobody Wants To Die, and folkloric metroidvania Bō: Path of the Teal Lotus.
You'll need a day off midweek, because on Thursday 18th July, it all gets a bit "autumn 1998". In no particular order, please be upstanding for: the amphibian shadow-hopping of Schim, the alpine slaycationing of Dungeons Of Hinterberg, the gunpowdery sorcery of Flintlock: Siege Of Dawn, the mucky early access kingdom management of Norland, and the immortal headshrinking of Vampire Therapist. And on Friday 19th July, finally, a colourful closing ceremony in the shape of Kanitsu-Gami: Path Of The Goddess, aka the best game I played at Summer Game Fest. Oh, and catacomb-pillaging co-opper Dungeonborne. Thanks for ruining my tidy finish, Dungeonborne.
Are there any important PC releases we've missed? I sincerely hope not. It may not be possible to overfeed the Maw, but it's definitely possible to give the Maw the runs, and you don't want to be within a thousand feet of that particular Altered World Event. Have a jolly week of PC gaming all.
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