Slinking around as Gollum, staying out of sight from those nasty Orcses is an experience I wasn’t sure I’d ever have in a video game. I’ve played plenty of stealth games out there, from Thief to Metal Gear Solid , all of them reminding me just how terrible I am at the genre.
Yet The Lord of the Rings: Gollum might be the game that actually makes me want to “get good” at the genre. Playing with fantasy’s original Stinker, Gollum might feel like an odd choice for the lead in a video game. Indeed, in a setting like The Lord of the Rings where you have powerful figures like Gandalf the White, Aragorn, Boromir, and much more, choosing Gollum to headline your game takes a certain amount of courage, I think.
It’s not a natural choice of a protagonist, but in the context of the game that German studio Daedalic is making, it’s the perfect one.
It’s a new perspective on the world of Middle-earth, literally. Gollum moves with his typical slinking, crawling style, bending around corners, slithering over rock, and more as if it were as smooth as a wooden floor. But it’s not just his proximity to the ground that changes the perspective of the story. This is one told through Gollum’s eyes, as he sees the world and the people around him.
This was most starkly shown in a recent press preview that gave us the first chance to go hands-on with The Lord of the Rings: Gollum . The adventure, which is story-driven and inspired by the events of the books during the years leading up to the War of the Ring, Gollum is captured by Gandalf and brought to the Elves of Mirkwood for safekeeping. The beginning of Gollum plays out with Gandalf interrogating Gollum, though when the game introduces the Grey Pilgrim, he’s simply called “Wizard.”
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