The great fps debate has been raging across the video game industry for a while now. Unlike the ridiculous console war, this debate isn't just split into two sides – there are the orthodox 60fps believers and those who think 60fps isn't all it's cracked up to be, but there are also those who think frames per second should be debated on a case by case basis.
Redfall, among all its other problems, was slandered for launching without a 60fps performance mode, but The Legend of Zelda: Tears of the Kingdom is a different conversation altogether. While everyone seems to be loving the game as it is, there are some 60fps hardliners who would have preferred more frames. And so, someone has made a mod for that.
RELATED: 30fps For Tears Of The Kingdom Is Not The Same As 30fps For Redfall
As pointed out by PCGamer, there are a few mods which pump up the game's fps, although they're based on PC emulators, of course. While we're usually all for mods, you might want to hold off on these Tears of the Kingdom 60fps mods for a bit.
"Typically PC games are not bound to the rendering speed, but instead the game logic runs at the same speed, no matter what fps you reach," explained emulation programmer Robert Peip to PC Gamer. Peip said that there is a hard fps limit when it comes to emulation. Breath of the Wild, for example, has a 30fps game logic limit for physics.
"That's why mods for 60fps are needed. When you apply a 60fps mod and cannot reach it, the game will not update the game logic often enough and the game slows down. This was even more present in older 2D titles that ran at fixed fps all the time," he continued.
It is for this reason that even a powerful rig will encounter massive slow-downs when trying to run TOTK at 60fps
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