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Hinox locations and how to beat them in Zelda: Tears of the Kingdom

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Simulation Digital Google Software Progressive D&D’s virtual tabletop is off to a slow start, but designers say that’s very much the point
Last summer, Dungeons & Dragons publisher Wizards of the Coast revealed something truly ambitious — a virtual tabletop (VTT) custom-built for playing D&D online. This will be no simple top-down experience with flat maps and tokens. Instead, Wizards is building its VTT in Unreal Engine 5, the latest and greatest multiplatform suite designed for video game, TV, and motion picture development. I went to Seattle for a hands-on demonstration of a very early pre-alpha version of that software, and while the project is still in its earliest stages, what I found was promising.
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