The official release of the PC port of The Last of Us Part I has left the developers at Naughty Dog and Iron Galaxy in hot waters. To say that the recent release has been in terrible shape is an understatement. Technical issues make it nigh impossible for most gamers to even enjoy the title seamlessly. Fortunately, Naughty Dog has been quite prompt in pushing out hotfix patches, with the latest one arriving an hour ago.
Ever since its launch last week on March 28, The Last of Us Part I PC port has been severely criticized by players for suffering from game-breaking issues that severely plague the player's immersion and experience in the title. These included massive shader loading times, repeated crashes, visual glitches, and other technical issues.
The latest patch v1.0.1.7 begins with a note from NVIDIA, mentioning that the game may randomly crash for those who are playing on GeForce RTX 30 series GPUs. It continues to state that players should promptly update to the latest GeForce hotfix driver edition.
Apart from that, the developers at Naughty Dog are adding further UI/UX fixes, tweaks to character behavior that was unintended, with more diagnostic support addtions, amongst other things.
WIthout further ado, here are the complete official patch notes for v1.0.1.7 of The Last of Us Part I PC.
The official patch notes for The Last of Us Part I v1.0.1.7 are as follows:
The currently available list of 'Known Issues' on Naughty Dog's official website is as follows:
Naughty Dog further assured players that they're continuously investigating and working towards fixing the reported issues. The next patch is scheduled to be released later this week on Friday.
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