After its first big content update for The First Descendant, Magnum Studio has released hotfix 1.0.6 to address several issues. These include further optimizing the PS5 version’s CPU load and an issue preventing the obtaining of Supply coins from seasonal and weekly challenges.
Other bugs, like fewer monsters spawning in White-night Gulch’s “Fortress Outskirts”, outposts starting without any cooldowns, and abnormal enemy spawn rates in specific outposts, have also been fixed. Jayber has also received some fixes, like his turret not being usable or the taunt effect not working.
Kyle has also received some fixes, including one that fixes the overwhelming damage from “Superconductivity Thrusters” when using status effect-focused Modules. Check out the full hotfix notes below for more details.
The First Descendant is available for Xbox One, Xbox Series X/S, PS4, PS5, and PC. Check out our review here, and learn more about future updates, including a guaranteed drop system and rewards for dismantling excess Descendant and weapon blueprints, here.
The First Descendant Hotfix 1.0.6
Patch Details
Content Improvements
Optimization Improvements
Bug Fixes
1) Battle Pass
2) Mission
*Please note that taking advantage of system errors or specific actions to gain higher benefits than intended will be considered abnormal gameplay behavior.
3) Descendants
4) Equipment
5) Module
6) Miscellaneous
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