Fall Guys is getting a shot in the arm this week with the introduction of the long-awaited level creator, which players can use to build their own levels (known as rounds). Before season four goes live on May 10th, I had the chance to tinker around with the creative mode on a PC preview build. The mode will be available on all platforms. It's a fairly robust toolkit that Mediatonic plans to build out significantly in the coming years.
For now, users are restricted to building race rounds and they only have two themes to choose from. Levels need to have a start line and a finish line, and it's up to you to decide what goes in between (probably chaos).
Creative mode is debuting with what Mediatonic describes as a "greatest hits" of Fall Guys platforms and obstacles, including the Door Dash gates, slime floors, a cannon that can launch houses at players and, of course, Yeetus (a big rotating hammer). While the options might not be as extensive as some may have hoped, there's enough here for fiendish level creators to get started with.
Having a limited set of pieces at the outset may not be a bad thing. Constraints can foster creativity, as we've seen in the past with the old 140-character limit on tweets (which can now, regrettably, be up to 10,000 characters long) and short-form video.
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The creative mode controls are a little janky, unfortunately, especially on a keyboard. You'll need to use the plus and minus keys (which are on the opposite side of my keyboard from the other
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