When an armour-clad Swen Vincke, boss of Baldur's Gate 3 developer Larian Studios, accepted the award for Game of the Year at The Game Awards 2023, he had just 30 seconds before the dreaded “please wrap it up” message ushered him off stage.
Vincke, like so many accepting awards during the show, didn’t have enough time to say what he wanted. He didn’t even manage to announce that evening’s release of Baldur’s Gate 3 on Xbox.
Now, in a series of tweets, Vincke has delivered the acceptance speech he had intended, thanking a number of people and teams associated with the development of the hugely successful Baldur’s Gate 3.
“What I wanted to say at the Game Awards,” Vincke’s tweets began. “Winning Game of the year is a great honour and I want to first thank everyone that voted for us and I want to congratulate all the other nominees. This has been an incredibly competitive year and you each would have deserved to win this award.”
Vincke pointed to Capcom and Remedy, who released fellow Game of the Year candidates in Resident Evil 4 and Alan Wake 2 respectively. He went on to praise The Game Awards “for creating an award show so big that it gets mainstream attention”, but said 30 seconds for an acceptance speech “is a bit short”. This tallies with much of the industry reaction to The Game Awards. Indeed, IGN reported this week on the Game Awards winner speeches we didn't get to hear.
Vincke then thanked the Baldur’s Gate 3 community, the development team, and the more than 2,000 people listed in the game’s credits. Vincke singled out Larian’s quality assurance, localisation, customer support, operations, publishing, and playtesting teams, saying: “Baldur's Gate 3 wouldn’t exist without you and you all deserve to be very proud of
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