It's my understanding that, for some reason, people keep making ARPGs. This befogs me. As a people, we really kind of hit the nail on the head with Diablo 1. Do we need more? More enemies? More loot? More graphics? Of course not. We only need more ways to play Diablo 1 on more and more esoteric devices.
Enter DevilutionX, a source port for the original Diablo that has, for years, been merrily making Blizzard's classic playable on just about anything. No, really, anything. Modern Windows? Of course. MacOS? Try something harder. 3DS? You betcha. Want to play OG Diablo on your Amiga, original Xbox, or Vita? Of course you do; who wouldn't? With DevilutionX, it's all possible (so long as you have a legit copy of the original game, like the one on GOG).
I've actually waxed lyrical about the port before—it's how I played D1 for the first time a couple of years ago—and now I'm here to inform you that it's just got a new update. The headline item of the 1.5.4 patch is, I guess, that the new version has tweaked its gamepad support to better make use of your controller in this PC game from 1996. Specifically, it's now easier to zip about stash using your DualSenses, XInput devices and what-have-you.
But what I actually want to talk about is the supported platforms added by the new version. Specifically, DevilutionX has made someone's day somewhere by adding support for macOS 10.4 PowerPC, and made probably a few more people's day by adding support for Windows XP, which I know some of you sickos are still using. Not that I blame you.
If you're unaware, macOS 10.4 is a major release of Apple's desktop/laptop OS that first released, oh, 20 years ago, and last got an update in 2007. That people have made their Diablo source port work for it in 2025 is mad and great, that they've made it work for its PowerPC version specifically is madder and greater.
If you're not up on your Apple history, Macs used PowerPC chips for a good long while before it switched to Intel chips (which it
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