Temtem, the popularKickstarted creature-collection adventure MMO, had their Game Director Guillermo Andrades scratching his head over issues related to a perplexing connection problem that has left both players and developers frustrated. The problem, as described by the developers, is not widespread but has been persistent for several months, affecting a subset of players across various platforms.
In a recent thread on Reddit, one player expressed their frustration, stating that they have been incredibly disappointed by the response to the connection problems that have plagued numerous players for several months.
"I feel you. I'm also frustrated with this issue, we've spent a lot of time investigating it and trying to find solutions but it's tough/impossible because we've never been able to reproduce it." Andrades replied. He went on to explain that the crux of the issue seems to revolve around the interaction between how Temtem's online system is coded, particularly its use of UDP, and certain actions taken by ISPs. Some of these actions include enabling CG-NAT for users or activating IPv6 for specific connection routes.
What makes this issue even more baffling is its inconsistency. Some players can enjoy the game without any hitches for extended periods, only to find themselves unable to connect one day. This unpredictability is further compounded by the fact that the problem doesn't seem to manifest within Spain, making it even harder for the developers to replicate and address.
Most importantly for those affected was the admission from Andrades that the team is still investigating the ongoing problem, but that the team is “pretty lost” in terms of finding a solution. Many players have noticed that T-Mobile internet users
Read more on mmorpg.com