Squad composition in Symphony of War is crucial. This may seem like an obvious statement in a game focused on turn-based squad combat, but it feels even more important than usual here, as often the majority of units in a squad set certain parameters for the whole group.
Related: Symphony Of War: Character Creation Guide
If you’re struggling to get the balance right in Symphony of War: The Nephilim Saga, our guide below can help. We’ll first look at choosing units and your leader, before digging in more detail into areas including speed, capacity, the importance of troop position, and more. You’ll be getting a perfect score in each chapter in no time.
Leadership (LDR) is an important skill in Symphony of War, as your squad leader’s LDR has a direct correlation to how many troops their squad can have. The basic calculation is one unit per ten LDR for the first five units (including the squad leader themselves), plus two more for each unit above five. So, the sixth will cost 12, the seventh 14 etc, up to a maximum squad size of nine.
Traits such as Archery Captain and Cavalry Captain show a character is a born leader of a certain type of troop. These units are perfect for specialist squads, as they give a leadership cost reduction to them of two per that type of unit. So, an Archer squad leader with Archery Captain could have themselves and four other archers if they have 40 LDR.
If you want to increase Leadership across the board from the start of the game, take the Mentorship tech from the Tech Tree. Also, the Light element gives a Leadership boost, so it may be worth changing this on a unit you make a squad leader. Certain items you’ll find, called Affinity Scrolls, can be used to change a unit’s element.
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