Along with new Incursion missions, loot and The Joker, Season 1 of Suicide Squad: Kill the Justice League is also making extensive changes to existing systems. It’s reducing the requirements for its introduction to the end game, like completing Elseworld Missions requiring a Finite Crisis Rank 5 instead of 10. Completing Killing Time will require Rank 10 instead of 20, while the Hardcore version requires Rank 15 instead of 30.
End game Patrol missions also provide a 50 percent XP boost for 45 minutes, which refreshes when repeated. Options for turning Health/Shield Bars, the Traversal Resource Bar, Support Action, Input Prompts, Mission Objective and more on or off in the UI are also coming.
Civilian Care Package rewards are also getting boosted, with a Legendary package granting 2000 Battle Pass XP, 13000 Promethium, 240 Coluan Crystals, 30 Inertron, 100K Credits, three gear pieces and much more. Finally, snipers will get several nerfs, like taking 30 percent damage when teleporting. Their teleportation now takes seven seconds and will traverse up to five meters instead of eight.
Check out some of the patch notes below and full details (including several bug fixes) here.
Season 1 – Episode 1 – Patch Notes
We have lowered the requirements for completing the End Game introduction. These are now as follows:
Civilian Care Package rewards:
Common
Uncommon
Rare
Epic
Legendary
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