Blizzard has posted upcoming Mage changes coming in the War Within which includes removing the double lust talent!
Hello mages!We have some updates coming to the Alpha in the next few weeks and want to give you an early look at a significant talent shakeup.These changes will be almost exclusively specialization tree changes, but the goals are similar across them all. In general, we’re happy with the core gameplay of each mage specialization.
These changes aim to elevate existing gameplay, provide choice, and ease frustration.Goals
- Allow you to acquire each specialization’s core gameplay with less talent point investment.
- Simplify rotational complexity.
- Provide tools to help you adapt your damage profile to better match a given encounter.
- Provide competitive choice nodes that let you opt-out of complex gameplay.
Mage Class TreeSo far there is one change in the Mage class tree:
- Temporal Warp is being removed.
Temporal Warp has some experiential issues we aren’t happy with, like mages not being able to use it in raid fights where Time Warp is not used at the start of the fight. We’re also unhappy with the significant APM requirements it creates, and how failing those might snowball into substantially reduced damage over the course of a fight.Mage damage overall will be tuned taking Temporal Warp’s removal into account as these changes roll in.
ArcaneThe Arcane spec tree will be receiving updates aimed at providing more options for players who enjoy the fantasy of Arcane and want to play it without some of the demanding elements of its current playstyle.Arcane has a lot of inherent complexity with mana management, and that complexity is not well represented in the spec tree.
Talents that might seem simple to manage on other specs become a headache to juggle alongside Arcane’s burns and mana management. This, paired with the new elements being added by Hero Talents, make it seem like the right time to address these issues.We’re still working on the changes, but we can.
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