There's been a lot of talks recently about the lack of AAA first-party Xbox titles in order to be able to compete with Nintendo and Sony. During today's Kinda Funny Xcast, Spencer talked about this topic as well as Microsoft's console market share, thereby also briefly mentioning the highly-anticipated Starfield.
As covered earlier today, Spencer commented on the rather negative reception of Arkane's Redfall, taking full responsibility. "I think we've shown a commitment to games like Sea of Thieves and Grounded to continue to build games", the Xbox boss said. "I also know that these games are $70 and I'll take full responsibility for launching a game that needs to be great."
The interview has more interesting stuff from Spencer, however, including the executive talking about the Xbox console market share compared to that of Sony and Nintendo. For quite some time, the community has been saying that Xbox just needs great games in order to compete, but according to Spencer, it isn't as simple as that.
"I see commentary that if you just built great games everything would turn around", Spencer said. "It’s just not true that if we go off and build great games then all of a sudden you’re going to see console share shift in some dramatic way."
Before that, the Xbox head said: "and I know that will upset a ton of people, but it’s just the truth of the matter that when you’re third place in the console marketplace and the top two players are as strong as they are, and have in certain cases a very, very discrete focus on doing deals and other things that kind of make being Xbox hard for us as a team, [and] that’s on us, not on anybody else.”
In the interview, Spencer also briefly touched on Betheda's Starfield, which, although likely a
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