It’s no secret the gaming community is kind of angry at Xbox since Redfall released. It really felt like the straw that broke the camel’s back. For too long Xbox fans have been asked to wait just a little bit longer for the next amazing AAA game, but enough is enough. Redfall was supposed to be that game, and look how that turned out. Now, with Redfall in the rearview mirror (aka the “Uninstalled” bin for most of us), it’s time to look forward to the next big release – Starfield.
If Starfield is a flop or suffers from any kind of major problem – or, y’know, is just not that fun – faith in Xbox’s ability to deliver is going to be further shaken and as a result I imagine heads will roll at Xbox.
Starfield doesn’t deserve this added pressure but it will be the first full-price game that has a chance to change minds about what Xbox is capable of. Initially, in 2021, it felt likeXbox had hit its stride with a great campaign for Halo Infinite, and Game of the Year-winning Forza Horizon 5. But it took almost another year for promised features such as campaign co-op and forge to to be added to Halo’s multiplayer, and that’s after Infinite’s release was delayed a year in the first place. It brought Xbox’s competence to the forefront, especially as Phil Spencer himself said “If we lose our way with Halo, we lose our way with Xbox.” So why did exactly that happen with Xbox’s biggest franchise?
Forza Horizon 5 was a gem in the Xbox library, receiving industry-wide praise and finally putting Xbox on the right path when it came to bit content releases. It capped off 2021 perfectly, but when 2022 rolled around… nothing.
It kicked off with the abysmal Crossfire X, which despite having the highly-regarded Remedy name attached to it, was a
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