In what little of Sonic Frontiers has been shown, the community is buzzing at the prospects of the ambitious title. Sega is keeping most of its cards on Sonic the Hedgehog's next adventure close to its chest, but it has spoken about a few things though, like how Sonic's movement will work.
While fans got a sneak peek at the game in 2021, Sonic Frontiers was officially revealed at The Game Awards 2021. While the trailer lacked formal gameplay, Sega did show a sizzle reel of open environments, or rather, an «open-zone» Sonic game. A game of this caliber seems like the perfect way to have celebrated Sonic's 30th anniversary in 2021, but having learned from its past mistakes, Sega held the game back to ensure its quality. Infamously, Sega rushed out Sonic the Hedgehog 06' in order to meet the series' 15th anniversary.
Sega Confirms Sonic Frontiers Missed 30th Anniversary to Ensure Quality
In an interview with GamesRadar's Josh West, Sonic Team's creative officer Takashi Iizuka provided some new information on Sonic Frontiers, particularly how Sonic's movement will work. According to Iizuka, figuring out how to translate Sonic's speed and combat abilities into larger levels was one of Sonic Team's greatest challenges during Sonic Frontier's development. The solution, apparently, was to expand on Sonic's moveset. «With Sonic Frontiers, we'll introduce new combat styles to bring Sonic's signature dexterity onto the battlefield, and the new exploration options obviously play into his iconic speedy nature,» Iizuka explains.
As West mentions in their write-up, Iizuka is being very particular with their words here, in order to not give too much away. They do not disclose what any of these moves look like or how they work, though fans
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