Stranger of Paradise Final Fantasy Origin is introducing brand new jobs to the series.
Lead character Jack is able to switch between a number of jobs (or classes) that alter his equipment and moveset and should cause some… chaos.
The final game has 27 different jobs to choose from, many of which are taken from previous titles in the series. However, some are brand new — three are shown in a new PlayStation Blog.
The Breaker job uses the Zantetsuken sword possessed by the summon Odin in previous games to one-shot kill enemies.
The Void Knight allows players to guard and use enemy magic attacks against them. Players can choose whether to turn absorbed magic into an attack or convert it to MP.
The Tyrant, meanwhile, uses spinning punches and kicks that can be imbued with elemental effects.
When selecting the jobs to include, the team wanted to pay homage to previous games as well as develop something new.
«Early on, we defined the weapons that we wanted to include in the game. Once that was complete, we worked backwards to define which jobs and actions we could add that would support those different weapon types,» says game director Daisuke Inoue.
The team chose existing jobs and built on them in an action-oriented way. And while some aspects didn't translate across, «we tried to respect the spirit and techniques of the different jobs from the Final Fantasy universe».
Inoue continues: «The second way we approached jobs is where we started with a particular playstyle in mind, then looked for which job we could couple with the concept.
»For example, taking inspiration from the Odin Summon in previous Final Fantasy games, we came up with the idea of something that would let the player break and take out enemies in a single
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