When playing a martial class in Dungeons & Dragons, characters who rely on traditional weapon-based combat rather than magic, a player's choice of equipment significantly influences their character in combat. Even in the earliest stages of a campaign, players are able to select gear for their characters, having a wide variety of options to choose from when it comes to their starting weaponry.
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As different types of weapons offer different utility, pros, and cons, it's important that players choose weapons that will help support their playstyle. When viewing weapon types, these can have various attributes that influence how they're used and the types of characters that may excel with them. So today, we're going to delve into everything you need to know about the various types of weaponry in D&D.
Simple Weapons are among the most straightforward and basic weapons found within Dungeons & Dragons. They are also the most widely accessible options around. Regardless of a character's class, even the likes of spellcasters such as Wizards and Sorcerers are capable of wielding simples weapons such as Daggers and Quarterstaves. This widespread accessibility comes at a cost, however, with Simple Weapons not being able to match the potency of other gear available.
The following armament is classified as Simple Weapons:
Martial Weapons are what most players tend to envision when discussing weaponry in D&D. These are the weapons that require martial prowess and training to wield properly.
Including various types of swords, ranged weaponry, and heavy-hitting gear like Greataxes and Mauls, Martial Weapons tend to deal more damage than Simple Weapons, also often having
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