We review Sleeping Queens 2, an educational game published by Gamewright Games. In Sleeping Queens 2, players are using math equations to help rescue the kings.
Let’s talk about the name of this game, it’s great. Love the word play. I have never played the original but I hope it was called Sleeping Queens 1: For the Ages (or the Money)… I know much like Rocky I, it wasn’t called Sleeping Queens 1 when it came out, but Gamewright should go back and have some fun with the original’s name.
As I have never played Sleeping Queens 1, I have no comparison, but Sleeping Queens 2 is a Family card game that involves making Math equations, so everyone get excited!
In Sleeping Queens 2: The Rescue, the rulebook states that the Queens are awake and have journeyed back to their castles to resume their normal royal lives… which makes me assume the Queens were sleeping in part one (That and the game was called Sleeping Queens). Well in this sequel the Queens are trying to rescue the Kings that have landed in some perilous predicaments. To rescue the Kings, the Queens will need to find a Rescue Companion with the same symbol in the forest.
How do you find the Rescue Companions? Wait for it… by creating a math equation with the number cards that you draw into your realm. Yay! The first player to rescue a certain number of Kings, based on player count, wins.
How it works is as follows:
The draw and discard piles are surrounded by the 10 face-down Rescue Companions which are surrounded by the 10 themed Kings. In the draw pile, there are 6 types of cards: 12 Queens, 6 Wild Gnomes, 5 Sleeping Willows, 4 Spell Books, and 40 number cards 1-10. The Queens have one of three symbols on them that match the three on the Rescue Companions. Each
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