As noted in our previous article on the supposed state of The Last of Us' multiplayer game, it's being reported that Destiny developer Bungie actually had a hand in the project's reassessment. This is according to a Bloomberg article by the reliable Jason Schreier, which claims that Bungie «raised questions» over the live service title's ability to retain player engagement.
«Bungie raised questions about the The Last of Us multiplayer project's ability to keep players engaged for a long period of time, which led to the reassessment,» the report reads.
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Naughty Dog claims it's proud of team and confirms new single player project
You may be asking why Bungie is getting mixed up in Naughty Dog's work. Well, when Sony revealed its plan to acquire the former Halo studio in January 2022, it did so with the intention of having the developer oversee its live service endeavours. Sony brought up the concept of a 'SIE Live Service Centre of Excellence' shortly after the buyout was announced.
In short, then, it's suggested that Bungie's been brought in to preview Naughty Dog's project — and it wasn't convinced by what it saw. As a result, Sony's put the brakes on and the whole thing's now being reassessed.
Are you still holding out hope for the new Factions multiplayer? What do you make of Bungie's role in all of this? Feel free to raise an eyebrow in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
Makes a lot of sense, like I said Bungie have experience. Probably saved Sony money and a headache in the long run.
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