There are other games hogging the spotlight at the moment, but Remnant 2 looks like something of a dark horse that, among its devotees at least, is one of 2023's unique and most polished experiences. The game is a (deep breath) third person roguelike Soulslike shooter with a heavy focus on procedural generation, which can be played solo or co-op, and is one of those designed for multiple playthroughs, all of which in theory are wildly different. It is also a brutally difficult game and, on the highest difficulty (Apocalypse), has some players whining a little too much as they lick their wounds.
How tough is Apocalypse? Bosses and tougher enemies will one-shot your character, while even weaker enemies will take you down in a couple of hits. It probably needs emphasising that this is not the default experience, but the game's toughest challenge for those who reckon they're the bees' knees and want the shiniest rewards the game can offer. The near-certainty with Apocalypse mode is that you're going to die, horribly, again and again: but then you chose to play a mode called Apocalypse.
A recent bunch of tweaks to the game included a fix for certain damage reduction modifiers that were working better than intended (letting players absorb way more hits than they should've done). Following this, a lot of players found that their previously unassailable gear was in fact pretty assailable and they were all of a sudden dying fast in the hardest difficulty. This didn't make them happy. The initial feedback was basically a lot of moaning (thanks, GamesRadar+), which led to Gunfire Games' developer Tragic suggesting that these folk who «were used to the full 'invuln' build, or were speccing deep into Fortify, were getting way more
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