Salvaging Redfall may require a little undead magic from developer Arkane Austin at this point, as the Bethesda-published co-op vampire game sees its player count collapse on Steam just days after launch. Released on May 2, the latest game from the team behind Dishonored and Prey has already dropped to a staggering low amid numerous launch troubles, with the Xbox and PC Game Pass version of Redfall also suffering.
After reaching a peak at launch of just 6,124 concurrent players, the Redfall player count on Steam has continued to diminish, falling below the 1,000 player mark on May 4. For some context, Arkane Austin’s previous game Prey peaked at 24,594 concurrent players, while the original Dishonored managed 19,938 at release back in 2012 and sister studio Arkane Lyon hit a respectable 20,094 when Deathloop launched. Even fellow co-op game Borderlands 2, now eleven years old, consistently pulls over 1,500 players.
There is one caveat here – the fact that the game was also released on Microsoft’s PC Game Pass service at launch. However, it’s nowhere to be seen among the “most popular” category on the PC Xbox app, and you have to scroll down all the way to spot number 270 on the Microsoft Store’s “most popular games on PC” list to spot it.
As a comparison point, alien FPS game High on Life also released on Steam and Game Pass simultaneously in 2022, yet managed to pull in 11,608 peak players on Steam and topped Minecraft to become the most popular game on the subscription service for a while. The game was also generally well received, while Redfall currently sits at just 30% positive Steam reviews.
I’ve been playing Redfall, and I can’t honestly recommend you do the same right now. There are things about it I like, from
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