Developer Shift Up has confirmed that its upcoming PS5 exclusive action RPG Stellar Blade will feature multiple options to allow players to tweak the game's performance. These settings will take the form of three different Stellar Blade graphics settings that players can choose based on their preferences.
While detailed performance tweaking is a standard expectation among PC players, graphical options on console games are something of a newer development. Previously, the uniform specs of consoles allowed developers to target a single platform and ensure an identical experience for all players. Even now, even platform-exclusive games like Final Fantasy 16 on the PS5 include a performance mode that allows players to choose whether to prioritize smooth gameplay or higher resolution as they will.
According to an interview published by German-language site PLAY3.DE, developer Shift Up will implement a system that allows players to choose their preferred performance in Stellar Blade. In the interview, Game Director Hyung-Tae Kim said that the PS5 hardware specs allowed the team to target a default frame rate of 60 frames per second (FPS). Technical Director Dong-Gi Lee revealed that Stellar Blade will have three graphical options accessible at any time while in game:
Kim also mentioned that Stellar Blade will use some of the unique features of the PS5, such as the touchpad and adaptive triggers on the DualSense controller. He said that Sony provided significant technical support during the development ofthegame. With a history in mobile titles like Destiny Child and Goddess of Victory: NIKKE, the studio did not have a lot of experience developing titles with the sort of open-zone play seen in the likes of NieR: Automata, which inspired Stellar Blade. Sony's help was a boon to Shift Up, as Stellar Blade is its first console project ever.
From a protagonist whose appearance in Stellar Blade references a real South Korean model to a focus on smooth action gameplay and striking
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