With more than 61 million copies sold, Red Dead Redemption 2 is one of the best-selling titles of all time, but good luck getting it to run on your PS5 any better than the resolution and frame rate designed for its original PS4 edition. For years now, fans have been begging Rockstar to give the open worlder an update to make it run a bit better on Sony's current console — as it does on Xbox Series X — and as an unexpected patch actually does arrive 18 months after the last one, of course there's no sign of current-gen support.
Instead, patch 1.32 predominantly fixes a bug that caused players to get stuck inside stables in Red Dead Online. To be fair, this does sound like quite an annoying glitch as users had to restart their game in the hopes it would fix things. The update also makes general stability improvements, sets voice chat so it defaults to off, and addresses some crashing issues.
Liam wants to return to the wild west
That's all you get for the first Red Dead Redemption 2 patch in a year and a half. As we wrote in a Soapbox almost three years ago: «When Rockstar Games released the PC version, it demonstrated how good Red Dead Redemption 2 could really look and run. A native PS5 version running at 60 frames-per-second that takes advantage of increased performance and visuals sounds like» a great idea. With Rockstar now all hands on deck on GTA 6 development, this tiny patch feels like a nail in the coffin of any realistic hopes for a PS5 update.
Are you still clinging to hope one will happen one day? Explain yourself in the comments below.
Liam grew up with a PlayStation controller in his hands and a love for Metal Gear Solid. Nowadays, he can be found playing the latest and greatest PS5 games as well as supporting Derby County. That last detail is his downfall.
I wonder what's the hold up on a patch to match parity with the Xbox version.
Still hearing dialogues at camp I never heard before even on my 4th playthrough, what a game.
@Rafie The Xbox version is
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