Some Baldur's Gate 3 players who have been augmenting their game using mods have been raising suspicion that beloved NPC tiefling bard Alfira may have been planned for a much larger role at some point during development. While Baldur's Gate 3 players have fallen in love with the likes of Astarion, Karlach, Shadowheart, and other great companions, it seems like there could have been more fine folks joining in on the journey.
While she's not a member of the playable roster of heroes, Alfira is a difficult character to miss in Baldur's Gate 3. Any bard in training who wants to learn how to play an instrument will have to help her compose a song in remembrance of her late mentor. On a less heartwarming side of the game's lore, most Dark Urge players who've woken up with blood on their hands are likely to be familiar with this character, as they may have had a brutal run-in with her.
As shared on Eurogamer, the potential that Alfira possessed for being a party member has been brought up by players working their way through the game's third and final act while also using a certain mod that is designed to provide more information on speech interactions, including which companions will react when you choose a specific dialogue option. With the OIO — Overexplained Interaction Options mod active, Alfira's name gets dropped in a few places that it wouldn't normally have appeared in the vanilla game, alongside the names of other companions.
According to some players who have used the Overexplained Interaction Options mod, who have posted their findings on Reddit, the mod informs the player of which companions will approve or disapprove of the choices they make during dialogue options, essentially making it a form of datamining that gives the player a little extra hint as to just what to say to get the best reactions out of their companions. As a result of the recent findings, some longtime players are claiming that the option to have Alfira potentially react to scenes for which
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