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Player beats Elden Ring without taking a hit, using a saxophone

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The original Lords of the Fallen holds the distinction as being one of the first non-From Software developed Soulslikes to put its own unique stamp on the genre. It’s a stamp that, nearly ten years later, is very faint and hard to make out, and also has itself been stamped over many times. That said, this new Lords of the Fallen, developed by the newly formed Hexworks studio, is looking to put a new stamp on the genre as the first truly “next-gen” soulslike, thanks to visuals powered by Unreal Engine 5, an ambitious parallel realm mechanic, and a release that leaves previous gen consoles in the dust. I got to play through about two hours, and based on those early impressions, Lords of the Fallen is certainly shaping up to leave quite a mark.
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