Xbox boss Phil Spencer has said the company doesn’t have any plans to allow the release of Xbox Series X exclusive games.
It’s currently a mandatory requirement for developers to ensure that their games are compatible with both Series X and Series S in order to release them for Microsoft’s consoles.
Some developers have argued that having to cater to Microsoft’s entry-level console is limiting the potential of current-gen games.
And the Xbox release of one this year’s most high-profile titles, Baldur’s Gate 3, is currently being held up by technical issues encountered by developer Larian Studios, which has so far been unable to get its split-screen co-op mode to run to an acceptable level on Series S.
“On S, specifically, we designed the box with similarities to X, and clear places where we’re targeting a different performance,” Spencer told Eurogamer on Wednesday. “And we’re taking feedback from devs including Larian, I met with them today to talk about it and I’m confident we’re going to find a good solution and we’re going to learn.
“I don’t see a world where we drop S. In terms of parity, I don’t think you’ve heard from us or Larian, that this was about parity. I think that’s more that the community is talking about it. There are features that ship on X today that do not ship on S, even from our own games, like ray-tracing that works on X, it’s not on S in certain games. So for an S customer, they spent roughly half what the X customer bought, they understand that it’s not going to run the same way.
“I want to make sure games are available on both, that’s our job as a platform holder and we’re committed to that with our partners,” Spencer continued. “And I think we’re gonna get there with Larian. So I’m not overly worried
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