Phil Spencer was available on hand to interview at this year’s Gamescom. Among the issues broached with Phil was the matter of the Xbox Series S. To Phil’s credit, he didn’t dodge the question at all or give an evasive answer. Phil was quite clear that he’ll make sure Xbox Series S won’t be missing out on any games.
The context to this question is the ongoing issue regarding bringing the now GOTY candidate Baldur’s Gate 3 to the Xbox Series S. Just to recap, the game apparently runs just fine. But because Larian Studios needs time to implement split screen multiplayer on the Xbox Series S, Baldur’s Gate 3 has yet to release for either the Xbox Series X or Xbox Series S.
Microsoft put a rule in place that ensures all games are released at the same time on Xbox Series X and Xbox Series S. And so, the discourse has gone around that Xbox Series S is somehow holding back games.
A relevant point of this discourse that doesn’t seem to get talked about is how Microsoft envisioned the Xbox Series S as a gateway drug of sorts into console gaming. Unlike its other contemporaries, the Xbox Series S is cheaper, uses less electricity, and is still reasonably sized. Getting an Xbox Series S and Game Pass is an easy and cheap way for a newcomer to immediately get access to current generation games.
And so, this idea that the Xbox Series S has to go because it is holding games back on a performance level, is tantamount to deciding that a segment of newer gamers who Microsoft just got hooked into consoles, can now be disposed of as an audience.
As reported by Video Games Chronicle, Phil said this in the matter of Baldur’s Gate 3 and the Xbox Series S:
“On S, specifically, we designed the box with similarities to X, and clear places where
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