A new update for the PC Game Pass and Xbox versions of Palworld has fixed some of its many, many known issues today, but those hoping for some fixes to its online multiplayer options will sadly have to wait a little longer. Currently, those playing on Game Pass still don't have the ability to join or create dedicated servers for up to 32-player multiplayer like their mates on Steam can. Instead, they remain limited to just 2-4-player co-op via the use of friend codes, meaning that Game Pass players aren't having quite the same experience as their Steam counterparts.
Today's update for the PC Game Pass and Xbox version of Palworld has fixed the following problems:
PC Game Pass version:
Xbox version:
As for the lacklustre multiplayer options on Game Pass at the moment, though, developers Pocketpair have yet to provide an update on when this might arrive.
Ahead of the game's launch, Pocketpair wrote in the Palworld Discord that "dedicated servers and official servers are not available for Xbox or Xbox PC," adding that "larger server support for Xbox is something the team wishes to do but unfortunately won’t be available immediately at the early access launch (January 19th)".
It's currently unclear what's behind the delay on the Xbox server side. After all, plenty of Xbox and PC Game Pass games have dedicated servers available at launch, and their continued absence is proving to be a growing point of contention within its community. In another Discord post, Pocketpair suggested the problem might lie with Microsoft: "We'd like to have dedicated servers on Xbox but it's unfortunately not up to us and is quite difficult to negotiate at this time! But... we are trying!"
The situation has led some players to believe that the Game Pass build of Palworld is an older version of the game, but Pocketpair have since attempted to addressed this "common misconception".
"There seems to be some confusion that Steam and Xbox are 'missing features'," they said. "That isn't
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