Palworld is getting PvP, raid bosses, and new islands in future updates, developer Pocketpair has said.
Pocketpair unveiled Palworld’s roadmap of future updates, confirming plans to target critical issues before moving on to improvements.
Palworld’s huge launch has seen seven million sales in just five days. In a post on the Palworld Discord, community manager Bucky said those sales “have far exceeded the development team's expectations, and we are currently experiencing many problems due to excessive access congestion, among other challenges.”
Pocketpair said it will prioritise these issues first before moving on to adding new in-game features during the early access period. Speaking of new in-game features, Palworld will get PvP, including PvP for Pals, raid bosses, crossplay between Steam and Xbox (presumably this will up the co-op player count on Xbox at the same time), as well as improvements to the building system. In the shorter term, Pocketpair plans improvements to base Pal AI and pathing.
Here’s the list:
[Early Access Roadmap]
・Addressing Critical Issues
・Currently, numerous bugs have been identified, and we are prioritizing fixing those.
・Sometimes, the world date may experience rollbacks.
・The loading screen may persist when trying to load into worlds.
・Improvements to Implement ASAP
・Key configuration improvements.
・Improvements to base Pal AI and pathing.
・Planned Future Updates
・PvP
・Raid Bosses (End-Game Content)
・Pal Arena (PvP for Pals)
・Steam-Xbox Crossplay
・Various Xbox Feature Improvements
・Server Transfers and Migrations
・Improvements to the Building System
・New islands, Pals, Bosses, and Technologies.
While Palworld is already one of the biggest game launches ever, it’s also one of the most controversial. Pocketpair has said its staff have received death threats amid Pokémon "rip-off" claims, and Nintendo has moved quickly to remove an eye-catching Pokémon mod.
IGN’s early access review of Palworld on Steam returned an 8/10. We said:
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