A decent chunk of Overwatch 2 players have been ranting and raving about the good ol’ days of 6v6 ever since the sequel opted for the new 5v5 format. Players are incredibly passionate about this issue, so much so that they managed to make Blizzard flinch and announce upcoming 6v6 playtests, which we now know more about.
In a blog post today, game director Aaron Keller said there will be “two different 6v6 tests” in Overwatch 2’s next season, season 14. The first of these tests will be a variation of the flexible Open Queue ruleset, where each team of six must have at least one of each role and no more than three. So you can make a team that's comprised of three supports, one DPS, and two tanks, or any variation on that format.
The next 6v6 test will take place mid-season 14 and will force the original 2-2-2 team composition (two tanks, two healers, and two damage dealers), but it will still retain Overwatch 2 changes, such as less crowd control and the reworked heroes. But in both of these cases, the tanks won't be as strong as they currently are. «The power and survivability of tanks will go down in these 6v6 formats, and we'll be taking a look at whether we need many of the passives that we've added in Overwatch 2,» Keller says.
Season 13 will also see some new modes added, but these will be for 5v5 and will be aimed at «testing the flexibility within this format,» according to Keller. A new Quick Play: Hacked event, named «Limit 2,» will be like Open Queue, except the maximum in each role will be limited to two. «This includes Tanks, but they will be tuned to Open Queue balance, meaning they will have less health,» Keller says. «You can freely switch heroes and roles as long as the new role doesn’t already have two players.»
The next 5v5 test is codenamed «Kingmaker» and will be like «Limit 2,» except this time, the role that just has one player will get some bonuses. «Quick Play: Hacked, “Limit 2”, and “Kingmaker” will provide an excellent benchmark and
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