Greetings, Adventurers!
New World Update 2.0.2 downtime will begin at 4:00AM PT (11:00AM UTC) on August 2 and last approximately 1.5 hours. It includes fixes to framerates, the sandwurm Elite Trial, and more. Read on for a full breakdown of the performance changes.
We have implemented a performance change to the way shaders are loaded on the game client. This change is expected to enhance the overall gameplay experience by reducing instances of frame-hitching and stuttering. However, it's important to note that there will be a noticeable impact on game boot-up time as a trade-off.
The new start-up time will vary depending on your local hardware setup, with less delays experienced on SSD hard drives and longer delays on HDDs.
During this process, your client will remain on the initial New World logo screen for up to a minute as it front-loads necessary assets. We kindly ask for your patience while you experience this new personal start time benchmark.
We will closely monitor player feedback and telemetry on client performance after this change, in search of further opportunities for optimization.
Fixed a number of server crashes that disconnected players with a “Lag Detected” error.
Fixed an issue that allowed players to end the recovery of the Blunderbuss ability “Splitting Grenade” early.
Increased the amount of health players gain from the first 150 levels of Constitution attribute points.
Swapped the 150 DEX and 300 DEX attribute threshold bonuses with each other.
The Detonate Heartrune is no longer able to deal Critical damage.
Reduced the strength of the Spear’s “Cyclone” slow effect, from 50% to 30%.
Limited the number of targets that could be affected by the Spear’s “Leeching Cyclone” Perk in a single use to 3.
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