Capcom and TiMi Studio are partnering on a new game that will take the ever-popular franchise and make it more portable than ever before. While the series is no stranger to mobile games, aims to give players a «massive» open-world experience with all the mechanics fans have come to know and love. The gameplay loop will sound instantly familiar as Hunters embark upon quests in the wild to bring down towering beasts, harvest their resources, and create better equipment to challenge even more powerful foes.
Described as a "" set within the universe, players will be able to explore a range of unique regions that consist of different environments, biomes, ecosystems, and, of course, monsters.
When they're not hunting, users can set up a small camp to provide a reprieve from the harsh wilderness, taking a break to socialize with friends and craft equipment and consumables. will support up to four-player co-op, requiring coordination and teamwork to topple some of the world's more iconic beasts.
The gameplay trailer for certainly paints a picture of a full-fledged installment as the footage shows off what players will be doing when they're out in the field. Beyond the stunning environments, traversal seems to be a major part of the game as Hunters are shown sliding down hills, gliding over the landscape, and even swinging across canopies with a slick grappling hook. It also appears that vertical surfaces will be scalable much like , which should open up some exciting exploration opportunities.
is still clearly in early development as the announcement trailer doesn't show off the game's combat, a system that will benefit from the planned playtests. It's also worth noting that the performance looks somewhat choppy but this will likely also be smoothed out as production continues. The fact that looks so good is exciting; It may be running on mobile devices, but TiMi Studio is clearly pushing the hardware to its limits.
Capcom is making Monster Hunter more accessible than
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