Delta Force—the CoD-y, Battlefield-y FPS from Tencent—hit yesterday, and it seems pretty alright so long as you don't stare into the yawning chasm of its monetisation options. The guns go thock-thock, you can stick all sorts of knick-knacks and gadgets on them, and your bones break with such ease you might mistake it for enthusiasm.
And it's free to play, so probably worth giving a shot if you're on the hunt for a new FPS to pour some hours into, but be warned: The devs have released a list of software they would really rather you didn't use at the same time as playing the game. Fail to heed their warning, and you could end up triggering a bunch of in-game errors, or straight-up get suspended. I'll include the full list below, but let's delve in for a second.
A lot of this stuff is obvious: cheating software and the like. For example, the devs have things like Cheat Engine, speed-hack software like Speed Wizard, and programs that let you automate keystrokes on their list of straightforwardly «prohibited» tech. Likewise, Direct Memory Access (DMA) hardware—which you can use to run things like aimbots in a hard-to-detect way—are also on the no-no list.
There's also a lower tier of forbidden tech. Delta Force divides programs into two categories: «Prohibited» and «not recommended,» with the second list seemingly more likely to trigger errors than bans. On the latter is a bunch of remote-desktop software—AnyDesk, Teamviewer, etc—and frame capture tools like Nvidia Nsight.
That makes sense too: I imagine a game which is trying to keep total tabs on your system to make sure you're not doing anything nefarious doesn't take kindly to you remoting in from another PC it can't keep track of, while I suspect tech like Nvidia Nsight makes API calls that you could easily mistake for cheating software—aimbots yanking out frames to analyse them for human silhouettes, that kind of thing.
So far, so good, if a little draconian. Where I stumble, though, is the inclusion of «USB
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