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Game studio Mystic Moose, creator of Planet Mojo and Mojo Melee, is enabling people to convert their non-fungible tokens (NFTs) to real-time 3D models.
And after doing that, Mystic Moose will add customizable features, opening up creative possibilities for the Web3 game and its community. While traditional NFTs have typically been limited to image-based, static assets, Mojo Melee will be the first Web3 game to use actual 3D models and animations as digital collectibles, allowing users to fully express their unique style, said Mike Levine, CEO of Mystic Moose, in an interview with GamesBeat.
This could help NFTs get past one of the major objections that game developers and gamers have had about NFT ownership. That is, all you really owned in the past were 2D images or PFPs, which weren’t really very useful if you wanted to get some utility out of it, Levine said. If you wanted to take that NFT and bring it into a game, you couldn’t do that. Now that’s changing with Mystic Moose’s announcement, Levine said.
“For the first time, gamers will be able to modify and change their owned digital collectibles on the blockchain with endless looks and creativity, and zero transaction fees,” said Levine. “This marks the logical evolution of gaming NFTs. Most games are made in 3D, why shouldn’t digital collectibles also be?”
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Coming off a successful Champion Chest mint on Magic Eden on March 3, Mystic Moose is poised to unveil the first phase of
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