Atlus has released a new video with the developers of its forthcoming game Metaphor: ReFantazio, providing new details on how it adapts gameplay ideas from the Persona series.
The game's narrative will focus on a sort of fantasy election, for which the protagonist must travel the world and gather support to become king but with limited time.
A fresh story trailer for the game was revealed at last week's The Game Awards, you can check it out below.
Metaphor: ReFantazio takes place in the United Kingdom of Euchronia following the assassination of its king. What follows is a political tournament to determine the next ruler, which anyone can enter.
This will be combined with the element of travel, a «critical element in a fantasy» according to director Katsura Hashino. And where school life is like a journey with a set end, Metaphor will work similarly. The time allotted for travel is limited, meaning players will need to prioritise en route and decide their own strategy and order.
«By framing this election as a travel experience, something we've experienced in modern times, those in the running are faced with the need to travel around the country within a set amount of time,» said Hashino.
«I think one of the main attractions of this game is that it takes the good part of the Persona series to date, which progressed on a schedule, and adapts it in a way that perfectly matches the storyline for this work and the travel system we've created.»
Travel itself will take place on machines called Gauntlet Runners, which look like ships with giant legs. These have been designed by Ikuto Yamashita, famous for his work on Neon Genesis Evangelion. Background artwork, meanwhile, has been designed by Koda Kazuma (NieR: Automata).
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