Plenty of indie game potential seeps from the floors of PAX East every year. Lucid is one of those titles that will likely gain a large audience in the niche space. The game’s stunning art style and fascinating blend of beloved mechanics from retro and indie titles make Lucid a game to look out for.
A stunning “Celestoidvania”Set in a stunning alien forest with purple trees and leaves strung over a grassy landscape, Lucid makes an appealing first impression. It gives off a serene atmosphere as you see a pixelated waterfall flowing down into an abyss below. Environmental crystals also shine within a stunning lighting system as well. To add its beauty, the music matches the atmosphere of Lucid perfectly with a dream-like score.
The stocky main protagonist lumbers around the stage, zipping over the environment with a Celeste-like dash, adding flair to the platforming of Lucid. From the perspective of a hands-off view, the game looks like it controls beautifully.
In addition to the Celeste-like platforming, there’s also a variety of combat options available. The axe is a hard-hitting weapon that’s slow but can break armor, while a Megaman-like gun shoots small shots that can take out lesser enemies. You also have access to a sword that can be used in a quick combo.
The weapons have multiple usagesThe weapons aren’t just for battling with, however. Each weapon gives you unique platforming abilities that let you move around the landscapes of Lucid. This helps give Lucid a flowing gameplay experience. However, switching between them often might be cumbersome for some players to grasp, while they figure out the tight platforming.
What opens up the game further are the characters you’ll meet in your adventure. They’ll have
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