League of Legends players on some minor servers are waiting multiple hours to get into a match thanks to some experimental matchmaking changes.
Last night, Riot Games dropped League of Legends patch 13.7. As well as the traditional balance changes, the update makes some tweaks to competitive rules, and is also testing matchmaking around an upcoming Quick Play mode. Riot says that it's "running an experiment" in the EU North East, Oceania, and Russian servers throughout the update.
The headline change is the removal of 'Autofill'; in Ranked League of Legends, players pick a Primary and Secondary role to indicate to the system where they'd like to play. To help prevent the kind of queuing issues that Overwatch 2 experienced around its dedicated Role Queues, however, there's a chance that Autofill will place you in a random role to help speed up the process of getting players into a game.
Autofill is seen as a necessary evil, and players are able to gently manipulate it, either by negotiating with their teammates or occasionally playing less popular roles. Its removal, however, seems to be grinding the queue system to a halt. On Reddit, one player (opens in new tab) says that they and two friends "have been queuing for two hours and are yet to find a game" on the OCE server. Another OCE player says (opens in new tab) that they'd been waiting 90 minutes, attempting to swap out their secondary role every so often to try and boost their odds on a server where they normally only had to wait three minutes for a game. A third post (opens in new tab) suggests "Riot ruined EUNE for casual players," with queue times stretching to 30 or 40 minutes, even for groups of friends playing together.
Some players regularly wait a long time
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