Apex Legends Mobile is only out in a few countries right now, but players of the regular game on PC and console have been eyeing up footage (or sneakily downloading it themselves) to compare the two and see exactly how they stack up.
There are obvious differences that you can tell from a glance: the graphics are worse, it uses on-screen controls, and you mostly play from a third-person perspective. However, long-time Apex players are more envious of the smaller quality of life updates that the mobile port provides.
Related: Apex Legends’ Bangalore Finale Shows That Battle Royales Can Be Emotional, Too
Many were surprised that Apex Mobile has its own unique Battle Pass and cosmetics that aren’t available in the main game. That was the least surprising thing for me. This isn’t like the Switch port, this is a whole new game based on the Apex Legends concept. Launch into a game and you’ll see the names of POIs pop out of the landscape like VR blimps. It has its similarities (nobody drops anywhere other than Fragment still), but whether you want to call it a port, a remake, a demake, or anything else, it’s a different game.
Very few people want Apex Legends to play like its mobile counterpart, though. It’s everything outside of the actual battling that seems to be an improvement on the original. Take the weapons menus for example. Not only do they show a detailed breakdown of how much damage each weapon does, how much recoil it has, and a host of other stats, you can see how attachments of different levels impact those stats. You can also compare weapons, to see just how much more damage the Kraber does versus the Sentinel, or how much faster the R99’s rate of fire is than the Alternator’s.
While the stats don’t differ from
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