When I think ofcharacter customization, I generally think of character creation options. Everything to do with how a character looks and sounds, and to a lesser extent, what class is selected. In Diablo IV, Blizzard is looking to push character creation further with various choices players make while playing. Last week we had the opportunity to participatein a roundtable interview with Lead Class Designer Adam Jackson and Lead Game Producer Melissa Corning, where we delved into some of the real nitty gritty of how the customization systems work. So, let’s dive in.
During the beta, we looked at all the options for character creation customization. I was delighted to see the body markings in the options, but many of them had facial markings as part of the package, and some just clashed with the options I picked for my character’s face. In response to a question about changes made based on feedback, Corning pointed out that they heard this particular point of feedback a lot. She explained that they are currently looking into whether they can split the options for face markings and body markings into two so that players have more choices in this regard.
One common aspect of character creation is choosing the body type/look of the character’s body. In Diablo IV , each class has a specific body style associated with it to maintain each class’s silhouette. Regarding the Druid specifically, some people expressed interest in having a skinnier option. Corning addressed that by saying:
“There’s no plan to currently, it’s obvious we made this decision from the beginning because our goal was to be visually distinguished, as Adam also said. Also, we have hundreds of pieces of gear in the game, and all of it is hand-crafted for
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